Cloud Girl Logs — Week 5: Computer Networking Fundamentals & Linux File Permissions

Week 5 is different. Instead of AWS, this week is networking — my exam syllabus covers it thoroughly and networking is just as foundational for DevOps as cloud is. Understanding how data actually moves across networks is what makes everything in AWS make sense. So this one doubles as exam prep and career prep at the same time.
Networking
Overview of Networks
A network is simply a collection of devices connected together to share resources and communicate. Every time you open a browser, send a file, or SSH into a server — that's a network doing its job.
Key terms that come up everywhere:
Node — any device on a network (PC, server, router, switch)
Link — the connection between nodes (wired or wireless)
Bandwidth — how much data can be transferred per second
Latency — delay between sending and receiving data
Protocol — agreed-upon rules for how devices communicate
Circuit Switching vs Packet Switching
Circuit Switching — a dedicated path is established before communication begins and held for the entire duration. Traditional telephone networks. The path is reserved even when no data is being sent — consistent but wasteful.
Packet Switching — data is broken into packets, each routed independently, reassembled at the destination. The internet uses this. Efficient because bandwidth is only used when data is actually sent, but packets can arrive out of order.
Reference Models — OSI vs TCP/IP
OSI Model (7 layers):
| Layer | Name | What it does |
|---|---|---|
| 7 | Application | User-facing protocols (HTTP, FTP, SMTP) |
| 6 | Presentation | Data formatting, encryption, compression |
| 5 | Session | Managing sessions between applications |
| 4 | Transport | End-to-end delivery, TCP/UDP |
| 3 | Network | Routing and IP addressing |
| 2 | Data Link | Node-to-node delivery, MAC addresses |
| 1 | Physical | Raw bits over physical medium |
TCP/IP Model (4 layers):
| Layer | Equivalent OSI Layers |
|---|---|
| Application | Application + Presentation + Session |
| Transport | Transport |
| Internet | Network |
| Network Access | Data Link + Physical |
OSI is theoretical and used for understanding. TCP/IP is what the internet actually runs on.
Network Topology
Bus — all nodes share one cable. Simple but one failure affects everyone
Star — all nodes connect to a central switch. Most common in LANs, single point of failure is the center
Ring — nodes in a circle, data travels in one direction. One break breaks the network
Mesh — every node connects to every other. Highly reliable, very expensive
Hybrid — combination, most real networks
Physical Layer
Transmission Media
Guided (wired):
Twisted Pair — two copper wires twisted together. Cheapest, used in most ethernet
Coaxial Cable — inner conductor with metal shield. Better noise resistance. Used in cable TV
Fiber Optic — transmits light pulses. Immune to electromagnetic interference, fastest, longest distances. Expensive
Unguided (wireless):
Microwave — line-of-sight transmission between towers
Satellite — high latency due to distance
Radio Waves — omnidirectional, used in WiFi and mobile networks
Infrared — very short range, TV remotes
Transmission Modes
Simplex — one direction only. TV broadcast
Half Duplex — both directions but not simultaneously. Walkie-talkie
Full Duplex — both directions simultaneously. Phone call, most network communication
Data Link Layer
Flow Control
Stop and Wait — send one frame, wait for ACK, repeat. Simple but slow.
Sliding Window — send multiple frames before needing an ACK. The window is how many unacknowledged frames can be in flight at once. Much more efficient.
Error Control — ARQ Protocols
Stop and Wait ARQ — send one, wait for ACK. If ACK doesn't arrive, resend.
Go-Back-N ARQ — if one frame is lost, retransmit that frame AND all frames sent after it, even correctly received ones. Simple receiver, wasteful retransmission.
Selective Reject ARQ — only the specific damaged frame is retransmitted. More efficient, but receiver must buffer out-of-order frames.
Error Detection
Parity Check — adds one bit so total 1s are always even or odd. Detects single-bit errors only.
CRC (Cyclic Redundancy Check) — divides data by a polynomial, appends the remainder. Much stronger than parity. Used in Ethernet.
Checksum — sum of all data segments. Simple, used in UDP and IP headers.
Encoding Schemes
NRZ — high voltage = 1, low voltage = 0. Simple but synchronization problems with long runs
Manchester — transition in the middle of each bit period. Self-synchronizing, used in Ethernet
4B/5B — maps 4-bit data to 5-bit codes to ensure synchronization transitions
Network Layer
IPv4 and IPv6
IPv4 — 32-bit addresses (192.168.1.1). About 4.3 billion unique addresses. We've run out.
IPv6 — 128-bit addresses in hexadecimal. 340 undecillion addresses. Built-in security, no broadcast.
Ethernet and CSMA/CD
CSMA/CD is how early shared Ethernet handled collisions:
Listen before transmitting — if busy, wait
If free, transmit
If collision detected, stop, send jam signal, wait random backoff, retry
Modern switched Ethernet is full duplex — switches eliminate collisions entirely.
Routing
Distance Vector — routers tell neighbors what destinations they know and the cost. Simple, slow to converge. Used by RIP.
Link State — each router broadcasts its link states to the whole network. Everyone builds a complete map, runs Dijkstra's shortest path. Faster convergence. Used by OSPF.
Transport and Application Layers
TCP vs UDP
TCP:
Connection-oriented — three-way handshake (SYN, SYN-ACK, ACK)
Reliable, ordered delivery
Flow and congestion control
Use for: HTTP, email, file transfer
UDP:
Connectionless — just sends packets
No reliability or ordering guarantees
Much faster, lower overhead
Use for: DNS, video streaming, gaming
Application Layer Protocols
| Protocol | Port | Use |
|---|---|---|
| HTTP | 80 | Web browsing |
| HTTPS | 443 | Secure web |
| FTP | 20/21 | File transfer |
| SMTP | 25 | Sending email |
| POP3 | 110 | Receiving email |
| DNS | 53 | Domain resolution |
| SNMP | 161 | Network management |
DNS, Firewalls, Gateways
DNS — translates domain names to IPs through a hierarchy: root servers, TLD servers, authoritative servers.
Firewall — filters traffic based on rules. Stateless checks each packet independently, stateful tracks connection state.
Gateway — connects networks using different protocols. Your home router is a gateway between your LAN and the internet.
Linux Side
Group Management
Groups let you apply permissions to multiple users at once.
groupadd groupname # create group
groupmod -n newname oldname # rename group
groupdel groupname # delete group
gpasswd -a username groupname # add user to group
gpasswd -d username groupname # remove user from group
groups username # see all groups a user belongs to
cat /etc/group # all group info stored here
Every user has one primary group (set at creation) and can have many supplementary groups. Files created by a user get assigned to their primary group by default.
id username # shows UID, primary GID, all supplementary groups
File Permissions
Every file has three permission sets — owner, group, others.
ls -l filename
# -rwxr-xr-- 1 anousheh devops 1024 Jul 10 script.sh
Breaking down -rwxr-xr--:
First character: file type (
-= file,d= directory,l= symlink)Next 3: owner permissions (rwx)
Next 3: group permissions (r-x)
Last 3: others permissions (r--)
| Permission | File | Directory |
|---|---|---|
| read (r) | View contents | List contents |
| write (w) | Modify file | Create/delete files inside |
| execute (x) | Run as program | Enter the directory |
chmod
Symbolic mode:
chmod u+x file # add execute for owner
chmod g-w file # remove write for group
chmod o=r file # set others to read only
chmod a+r file # add read for everyone
Octal mode: read = 4, write = 2, execute = 1
chmod 755 file # rwxr-xr-x (standard for scripts)
chmod 644 file # rw-r--r-- (standard for files)
chmod 700 file # rwx------ (owner only, nothing for anyone else)
chmod 777 file # rwxrwxrwx (everyone full access — avoid this)
chown
chown username file # change owner
chown username:groupname file # change owner and group
chown :groupname file # change group only
chown -R username directory/ # change recursively
Only root can change file ownership. A regular user can change a file's group but only to a group they already belong to.
What's next?
Next week will mostly focus on revision alongside a few new AWS topics. After a month of uni exams, I have a lot of ground to cover to get back up to speed.
Full notes on GitHub: https://github.com/anousheh-hussain/cloud-devops-notes
(Will updates the notes soon. Sorry for the delay as I got really busy with exams.)





